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The Afterlife

 

The Urantia book is amazing in that it gives us a glimpse into the afterlife and what will happen to us when we die.  There is no more guess work.  There is no more believing in a mythical heaven with gold streets.  We are going to the Morantia worlds which are planets where we will begin our career towards ascension. 

 

This is a summary list taken from various places within the Urantia book.

 

 

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MORONTIA PROGRESSION THROUGH THE LOCAL UNIVERSE

 

This is an attempt to trace the surviving mortal through the morontia life from the conception of his immortal soul on Urantia to the completion of his morontia progression on Salvington as he prepares to enter upon the first stage of his spirit status.

 

I. MORONTIA EXPERIENCE ON URANTIA

 

1. The human mind and the divine Adjuster unite to create the morontia soul.

 

2. This morontia soul experiences evolutionary growth throughout the lifetime of the Urantia mortal.

 

3. This soul is neither material nor spiritual—it is morontial.

 

4. This morontial soul is immortal, and becomes more and more permeated by truth, beauty, and goodness. (1218.1) 111:2.3

 

5. During the death transition, the morontia soul is in the custody of the guardian seraphim. (1230.2) 112:3.4

 

II. THE FIRST MANSION WORLD

 

1. You wake up with the resurrection hall.

 

2. You begin the morontia life just where the mortal life was terminated by death.

 

3. Consciousness of identity is restored by the meeting of the memory and personality factors in the keeping of the Adjuster with the identity soul factors in the custody of the seraphim.

 

4. From the resurrection hall you go to the Melchizedek center where you get your assignment to a permanent residence.

 

5. Next you are introduced to your educational program designed to make up your Urantia deficiencies—especially biologic deficiencies.

 

6. Parental deficiencies are ascertained and, when present, are made up by ministering to children on the nursery world and by subsequent service in the homes of the Material Sons on Jerusem.

 

7. After getting located, you have ten days in which to visit, explore, and look up fellow Urantians.

 

8. The Morontia Companions assist you in planning study and work, and accompany you on excursions, including Jerusem.

 

9. In the main, mansion world number one is a deficiency sphere, but much time is also devoted to mind and soul progress. (530.1) 47:0.1

 

III. THE SECOND MANSION WORLD

 

1. You learn to live with Spirit-fused ascenders.

 

2. Social organization and community life progresses.

 

3. You continue to eat, drink, and sleep. There is no residual waste.

 

4. The chief business on this sphere is to get rid of intellectual conflicts and mental disharmony.

 

5. You begin to master morontia mota. (534.5) 47:4.1

 

6. You get the harps of God. (539.4) 47:10.2

 

IV. THE THIRD MANSION WORLD

 

1. This is the headquarters of Mansion World Teachers—they go with you to the morontia finish.

 

2. On each mansion world you get permission to visit the corresponding satellite.

 

3. Visits to Jerusem continue.

 

4. More positive work begins. The first two worlds were largely negative— making up shortcomings.

 

5. If not attained before, the seven psychic circles are usually completed on this sphere.

 

6. Special work is done in the correalation of morontia mota and mortal logic.

 

7. One of the chief studies has to do with cosmic meanings and universe inter-relationships. (535.5) 47:5.1

 

V. THE FOURTH MANSION WORLD

 

1. You get acquainted with the Brilliant Evening Stars and other superangels.

 

2. On Jerusem visits you learn more about the Sons of God.

 

3. There are more group projects.

 

4. You learn more from the universe broadcasts.

 

5. You are introduced to the demands and delights of true morontia social life.

 

6. A new social culture is based not on personal aggrandizement, but on:

 

a. Understanding sympathy of mutual appreciation.

b. Unselfish love of mutual service.

 

c. Realization of supreme destiny.

 

7. You become self-conscious of God-knowing, God-revealing, God-seeking, and God-finding. (536.2) 47:6.1

 

VI. THE FIFTH MANSION WORLD

 

1. There is a great advance in spiritual culture—a foretaste of Jerusem life.

 

2. The Uversa tongue is mastered.

 

3. There is a foretaste of the constellation study worlds.

 

4. The real birth of cosmic consciousness occurs. Horizons are extended.

 

5. Real enthusiasm for the Havona ascent is born.

 

6. Study becomes voluntary.

 

7. Worship is spontaneous.

 

8. A real morontia character is budding. (537.1) 47:7.1

 

VII. THE SIXTH MANSION WORLD

 

1. First lessons in the forthcoming spirit career take place.

 

2. You are introduced to universe administration.

 

3. Normally the perfect fusion of human mind and the divine Adjuster occurs here—actual working identity. (Fusion may have occurred previously.)

 

4. The archangel pronounces: “This is a beloved son in whom I am well pleased.”

 

5. Conferring of the ascender’s new name is followed by the 40 days of spiritual retirement.

 

6. You are divested of the coarse vestiges of animal origin. (537.6) 47:8.1

 

VIII. THE SEVENTH MANSION WORLD

 

1. Preparation begins for residence on Jerusem. (538.6) 47:9.1

 

2. The purpose of the early morontia training is to eradicate vestigial animal tendencies, such as:

 

a. Procrastination.

b. Equivocation.

 

c. Insincerity.

 

d. Problem avoidance.

 

e. Unfairness.

 

f. Ease seeking. (551.3) 48:5.8

 

3. Signs of differential origins are obliterated.

 

4. You are purged of all remnants of:

 

a. Unfortunate heredity.

b. Unwholesome environment.

 

c. Unspiritual tendencies.

 

5. The “mark of the beast” is eradicated.

 

6. You visit the world of the Father and attain new levels of worship.

 

7. Classes form for graduation to Jerusem.

 

8. Graduating classes depart from the sea of glass, with residential status. (538.6) 47:9.1

 

IX. THE JERUSEM SOJOURN

 

1. All Jerusem welcomes these graduating classes, as they arrive on the sea of glass with the harps of God.

 

2. No more “resurrections”—this morontia body will go through to the end of the morontia career. (539.4) 47:10.2

 

3. This morontia form will undergo 570 changes before achieving first-stage spirit status. (542.2) 48:1.5

 

4. There is time for morontia play and the realization of frustrated ambitions.

 

5. Deficiencies, if any, in parental training, are made up by service in the homes of the Material Sons and Daughters.

 

6. The schools of Jerusem citizenship are conducted by the Material Sons and the Melchizedeks.

 

7. The morontians study and practice representative government.

 

8. The vote ranges in value from one to one thousand according to the mota achievement.

 

9. The over-all task of Jerusem training is the creation of a mota personality— morontia unification of personality. (518.4) 45:7.8

 

10. You learn to submit the self to the discipline of group requirements. (494.3) 43:8.4

 

11. There is a unification of personality around a master motive, with an integration to secondary motivations.

 

12. Free time for visitation of other worlds is available.

 

X. THE CONSTELLATION TRAINING

 

1. The over-all purpose of the constellation sojourn is the perfected socialization of the morontia personality.

 

2. Progressively and in varied association you learn to live with the ten orders of univitatia—morontia-like natives of the constellation.

 

3. The major study is the mastery of group ethics—submission of the self to the discipline of testing group activities.

 

4. There are seven phases of interpersonal relationship embraced in the varied associations with univitatia and morontians. (494.1) 43:8.2

 

5. After graduation from World No. 7 you are granted Edentia citizenship and take up residence on the headquarters planet.

 

6. Edentia is the midpoint in the morontia life—you are about half material and half spiritual.

 

7. On Edentia you will have frequent contact with the celestial artisans and the reversion directors. (495.3) 43:9.1

 

8. You will meet people from other systems—foreigners.

 

9. You will enjoy receptions given by the Faithful of Days. (489.8) 43:4.5

 

10. You will meet many new personalities, such as:

 

a. Law forecasters.

b. Social architects.

 

c. Ethical sensitizers, etc. (432.1) 39:2.18

 

XI. ON THE LOCAL UNIVERSE CAPITAL

 

There are 490 Salvington satellites—10 groups of 7 primary worlds, each with 6 subsatellites.

 

1. Here occurs progressive spiritual training—preparation for later graduation into the spirit world.

 

2. This is the beginning of the end of the morontia life.

 

3. First business is a complete review of the morontia career—from the world of origin.

 

4. Then comes the attempted correlation of all these experiences.

 

5. Study and work follow on the special Salvington world groups.

 

a. The Melchizidek worlds. The Michael bestowals.

b. Vorondadek worlds. Co-ordination of universe legislation.

 

c. Lanonandek worlds. Administration. Schools of applied knowledge.

 

d. Life Carrier worlds. Life planning, conservation, and evolution.

 

e. Finaliter worlds. Fraternize with midsoniters and beings from superuniverse and central universe.

 

f. Evening Star worlds. Enter schools of the Teacher Sons and the Evening Stars.

 

g. Archangel worlds. Study the ascending careers of mortals.

 

h. Spirit-fused Mortal worlds. Visit on invitation—indefinite.

 

i. Seraphic worlds. Indefinite. Meet all orders of angels—and some unrevealed.

 

j. Nothing is said about this group of worlds. (387.2) 35:3.1

 

6. Salvington.

 

a. You enter morontia finishing schools.

b. Study begins in extension schools—conducted by teachers from Uminor the third.

 

c. You may visit Michael and the Creative Spirit and hear about Michael’s bestowal on Urantia.

 

d. There is considerable leisure and you enjoy the sweetness of success.

 

e. Final examinations for Adjuster-fused mortals are passed.

 

f. You enter the first-stage spirit status.

 

g. You go before Michael and receive credentials for transit to the minor sector of the superuniverse of Orvonton. (1238.3) 112:7.8